Concerns about excessive mobile phone use among youth are mounting. We present estimates of behavioral and contextual peer effects, along with comprehensive evidence on how students’ own and their peers’ app usage affect academic performance, physical health, and labor market outcomes. Our analysis draws on administrative data from a Chinese university covering three student cohorts over four years. We exploit random roommate assignments, differential exposure to a policy shock (gaming restrictions for minors), and differential exposure to a discrete event (the introduction of a blockbuster video game) for identification. App usage is contagious: a one s.d. increase in roommates’ in-college app usage raises own usage by 5.8%. High app usage is harmful across all measured outcomes. A one s.d. increase in app usage reduces GPAs by 36.2% of a within-cohort-major s.d. and lowers wages by 2.3%. Roommates’ app usage reduces a student’s GPA and wages through both disruptions and behavioral spillovers, generating a total negative effect that exceeds half the magnitude of the impact from the student’s own app usage. Extending China’s three-hour-per-week gaming restriction for minors to college students would boost their initial wages by 0.9%. High-frequency GPS and app usage data show that heavy app users spend less time in study halls, are more frequently late or absent from class, and get less sleep.
The third challenge stems from the well-known difficulties in identifying peer effects in empirical settings, including the endogeneity of peer group formation and the “reflection problem” first articulated by Manski (1993)—an individual’s behavior both affects and is affected by their peers, making it difficult to establish causality. Disentangling the two classical types of peer effects, behavioral (endogenous) and contextual (exogenous) peer effects, is even more challenging (Manski 1993; Bramoullé, Djebbari, and Fortin 2020). In our context, the behavioral peer effects refer to how roommates’ action of app playing influences a student’s own app usage. Contextual peer effects, by contrast, capture how peers’ predetermined characteristics influence a student’s outcomes independent of their actual behaviors. In our setting, the key regressor capturing contextual peer effects is roommates’ precollege game usage, which may reflect traits such as motivation, attitudes toward academics, or established study habits.
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iYofe 24V 2 Seater Licensed 1970 Dodge Charger R/T Powered Ride on Cars, Kids Electric Toys Car with Remote Control, 4 Wheels Spring Suspension, Black
iYofe 24V 2 Seater Licensed 1970 Dodge Charger R/T Powered Ride on Cars, Kids Electric Toys Car with Remote Control, 4 Wheels Spring Suspension, Black
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Exciting news! Remember the legendary 1970 Dodge Charger? Now iYofe brings it to life as a 24V 2 Seater ride on car for kids.
Designed for sibling bonding and parent-kid adventures, the spacious 2-seat layout lets two little racers ride together. Parents can take control via the included remote, adjust speed, steer, or stop anytime to create safe, shared memories. When kids are ready to drive themselves, they can use the steering wheel and foot pedal at a safe speed, building coordination and confidence behind the wheel.
Entertainment never stops: connect Bluetooth or play pre-loaded music, honk the horn, flash the headlights and taillights, or add water to the hood for a cool mist effect, turning every drive into a mini adventure.
Under the hood, a powerful 24V dual-drive system with all-terrain TPE tires and dual suspension delivers a smooth, quiet ride on grass, dirt, or small slopes. The ride on toy car includes two 3-point safety belts, lockable doors, and a soft-start system keep little passengers secure from start to finish. An upgraded 24V 5AH battery provides longer playtime on a single charge, because the fun shouldn't have to stop.
Swap screen time for outdoor thrills. The iYofe Dodge Charger electric cars for kids are quickly becoming the most-wanted gift for kids aged 3–8 who love adventure.
Specifications: Max Speed 5 MPH | Max Weight 132 LBS | Ages 3–8.
Important: This kids ride on car with remote should only be operated in a safe, controlled environments like backyards, lawns, garden patios, wooden decks, indoor playrooms, or playgrounds. Adult supervision recommended.
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🚗【Officially Licensed 1970 Dodge Charger R/T】Our 24V ride on car for kids is officially licensed to replicate the Dodge Charger R/T, delivering a true muscle car driving experience for kids. It helps kids aged 3-8 develop hand-eye coordination and basic vehicle control skills.
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🚗【Wide 2-Seater Riding】Featuring a 20" dual seat and the seat and legroom are widened(15.75") to comfortably fit two kids, this 24 volt ride on toys for big kids encourage sharing and naturally fostering cooperation and social skills through play.
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🚗【 Safe & Durable Materials】The kids toy cars' frame integrates metal reinforcements in key structures for overall stability. The body uses high-quality chrome plating and impact-resistant, eco-friendly PP material. All surfaces are finely polished, smooth, and odor-free, ensuring safe contact for kids.
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🚗【 Comprehensive Safety Design】The kids car is equipped a soft-start system that prevents sudden acceleration when beginning motion. The rear wheels feature a dual-spring suspension system, enabling a smooth ride on various surfaces like grass and gravel, perfect for gardens, backyards, and other safe areas. Reinforced seat belts and a lockable door design provide maximum security for your child.
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🚗【Endless Entertainment Fun】This powered ride on car is just like a real car, pressing the start button instantly lights up the front and rear lights, accompanied by a rumbling engine sound and a hood spray effect for immediate visual and auditory excitement. Kids can then play built-in retro music or connect via Bluetooth to stream their favorite tunes, adjusting the volume to begin a musical journey. When meeting friends, they can press the horn button on the left of the steering wheel or the spray button on the right. A battery level display reminds them to recharge in time, ensuring uninterrupted fun.
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🚗【Superior 24V Powerful Wheels System】Equipped with a 24V power system, dual 65W motors offer ample power in a lightweight body, with a top speed of 5 MPH. Upgraded TPE tires provide a stronger grip for stable driving, even on slight slopes. The quiet tire material also helps avoid disturbing neighbors.
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🚗【Parent Remote Control】The kids 2 seater ride on car with remote allows parents or grandparents to precisely adjust speed(3 speeds: 1.99-2.98-5 mph) and direction, and execute an emergency brake when necessary. This ensures child safety while creating and enjoying more quality family time.
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🚗【Easy Independent Driving】This electric car for kids is simple and easy to operate. A child just needs to press the start button, hold and steer the wheel, press the forward/reverse and speed buttons (high/low), and then step on the pedal. These four simple actions let them start their own adventure instantly.
- 🚗【Pre-installed Hardware】To prevent loss during shipping, all necessary screws, nuts, and washers have been pre-installed in their designated positions. Please remove them before installation and ensure they are securely fastened during assembly.
- 🚗【After-sales Service】Your package contains detailed instructions and mounting hardware for a hassle-free setup (approx. 40 mins).For a visual guide, request our installation tutorial. Our dedicated technical team stands by to offer prompt, expert assistance with any inquiries.
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